Level Infinite - which is based in Amsterdam and Singapore with staff located around the world - will be providing studios with a broad range of support and services, including assistance with technology, production, esports integrations, and international publishing, alongside insight and analysis for games-as-service and local/global markets. Its initial publishing roster will include Arena of Valor, Don’t Starve: Newhome for mobile devices, NExT Studios’ Synced: Off Planet for PC, plus unspecified titles from from Lightspeed and Quantum Studios, TiMi Studio Group, and “several” third-party developers. It’ll also be providing services for a number other games - all self-published by studios Tencent has a stake in - including developer Fatshark’s acclaimed Warhammer: Vermintide 2 and the upcoming Warhammer 40,000: Darktide, due to release on PC and console next year. Also on that list is Sharkmob’s Vampire: The Masquerade - Bloodhunt, developer 10 Chambers’ sci-fi horror shooter GTFO (currently in Steam early access), plus developer The Outsiders’ Funcom-published rhythm-FPS Metal: Hellsinger, coming to PC and console in 2022. A new Funcom project on Level Infinite’s roster is set to be revealed during this week’s Game Awards. “Level Infinite’s launch represents the next stage in Tencent Games’ evolution as a global publisher and trusted brand,” global CEO Michelle Liu said in a statement accompanying today’s announcement. “We look forward to bringing gamers high-quality titles wherever and however they play”.